The core strategic mechanics are keeping the most dedicated players hooked for dozens of hours, with 257 reviewers logging over 25 hours of playtime. Despite this strong engagement, the title struggles to maintain a broader appeal, resulting in a 53% positive rating from the 464 reviews analyzed since the launch.
In-game
« Facile, sympa, bon potentiel. J'espère qu'une roadmap viendra rapidement améliorer le concept. »👍 anonymous review · 104 h played« Jeu de carte très sympa, simple et fluide. Je conseille »👍 anonymous review · 35 h played« Très cheap visuellement, mais très agréable à jouer, très simple à comprendre ! Il ne manque plus que des petits modes de jeux, peut être deux trois tournois à l'année et on est bon :D »👍 anonymous review · 5 h played« Étonnamment bon pour un TCG en accès anticipé. Le système est simple et assez original. »👍 anonymous review · 11 h played« Really good card game. I have hope that they will allow daily quests to be more rewarding cause right now you can not really be free to play and having fun deck building »👍 anonymous review · 21 h played« Vraiment heureux de retrouvé un TCG unique comme celui ci, depuis l'époque de TESL Continuer comme ca ! Hate de voir la suite !!!!! »👍 anonymous review · 215 h played
« junk. 1à0 years ago they killed MM Duel of champions (and it was a greater game BY FAR) with their ultra greed for money, now it has low mechanics and ultra greed from the start. run.... »👎 anonymous review · 3 h played« Encore un belle licence gaché par du p2w. »👎 anonymous review · 0 h played« Outdated graphics, unappealing UI. What could have been an interesting set of mechanics quickly turns into a pay 2 win boring game. Oh and the scammy NFTs has a 2014 vibe. It's a no for me Simon. »👎 anonymous review · 8 h played« Nothing new since Might and Magic Duel of Champions. So better play to MMDOC Revival which is also free with all cards and same TCG style Ubisoft try to recycle again and again our best games not for players but only for their profit. GTFY »👎 anonymous review · 19 h played« The game is very slow, having 1 attack at a time, is lame. And it's very buggy for the moment, it doesn't even work. We can't finish 1 GAME WITHOUR CRASHING. And it lacks a lot of usual features, like REPORTING RAGE QUITTERS ! »👎 anonymous review · 9 h played« le jeu est agréable, je mets une note positive en attendant le prochain patch qui devrait enfin mettre davantage de contenu et un modèle économique plus f2p. Dans le cas contraire je changerai mon évaluation »👍 anonymous review · 127 h played
In players' words
« Facile, sympa, bon potentiel. J'espère qu'une roadmap viendra rapidement améliorer le concept. »👍 anonymous review · 104 h played« junk. 1à0 years ago they killed MM Duel of champions (and it was a greater game BY FAR) with their ultra greed for money, now it has low mechanics and ultra greed from the start. run.... »👎 anonymous review · 3 h played« Jeu de carte très sympa, simple et fluide. Je conseille »👍 anonymous review · 35 h played« Encore un belle licence gaché par du p2w. »👎 anonymous review · 0 h played« Très cheap visuellement, mais très agréable à jouer, très simple à comprendre ! Il ne manque plus que des petits modes de jeux, peut être deux trois tournois à l'année et on est bon :D »👍 anonymous review · 5 h played« Outdated graphics, unappealing UI. What could have been an interesting set of mechanics quickly turns into a pay 2 win boring game. Oh and the scammy NFTs has a 2014 vibe. It's a no for me Simon. »👎 anonymous review · 8 h played« Étonnamment bon pour un TCG en accès anticipé. Le système est simple et assez original. »👍 anonymous review · 11 h played« Nothing new since Might and Magic Duel of Champions. So better play to MMDOC Revival which is also free with all cards and same TCG style Ubisoft try to recycle again and again our best games not for players but only for their profit. GTFY »👎 anonymous review · 19 h played« Really good card game. I have hope that they will allow daily quests to be more rewarding cause right now you can not really be free to play and having fun deck building »👍 anonymous review · 21 h played« The game is very slow, having 1 attack at a time, is lame. And it's very buggy for the moment, it doesn't even work. We can't finish 1 GAME WITHOUR CRASHING. And it lacks a lot of usual features, like REPORTING RAGE QUITTERS ! »👎 anonymous review · 9 h played« Vraiment heureux de retrouvé un TCG unique comme celui ci, depuis l'époque de TESL Continuer comme ca ! Hate de voir la suite !!!!! »👍 anonymous review · 215 h played« le jeu est agréable, je mets une note positive en attendant le prochain patch qui devrait enfin mettre davantage de contenu et un modèle économique plus f2p. Dans le cas contraire je changerai mon évaluation »👍 anonymous review · 127 h played
Anonymized excerpts from public Steam reviews — picked among those most voted "helpful" by the community.
What players say, by aspect
PositiveMixedNegative
Gameplay
69 % pos · n=72
Value for money
11 % pos · n=35
Content / longevity
4 % pos · n=24
Graphics / art
71 % pos · n=14
Audio / music
50 % pos · n=4
Stability / bugs
25 % pos · n=4
Interface / UX
25 % pos · n=4
Story / writing
67 % pos · n=3
Multiplayer
0 % pos · n=1
Detailed data (table)
Aspect
Mentions
Positive
Mixed
Negative
Gameplay
72
50
1
21
Value for money
35
4
1
30
Content / longevity
24
1
2
21
Graphics / art
14
10
0
4
Audio / music
4
2
0
2
Stability / bugs
4
1
0
3
Interface / UX
4
1
0
3
Story / writing
3
2
0
1
Multiplayer
1
0
0
1
Warning signs flagged by players
Most recurring negative themes in reviews (automatic detection):
⚠️ Aggressive monetization · 12% of reviews
Positive reviews by playtime
🎮 Players who like it have spent 42 h on median; those who dislike it: 22 h.
<2h
26 % (n=58)
2-10h
46 % (n=70)
10-25h
54 % (n=79)
>25h
60 % (n=257)
Fixed or still broken? Sentiment over time
📉 Down since launch (-10 pts) — reception has worsened
% of positive reviews per month (months with ≥ 15 sample reviews).
100% completion difficulty ("platinum")
1,6 %Demanding
of players have unlocked the rarest achievement — the upper bound of those who "100%'d" it. 15 achievements in total; the median achievement is unlocked by 9,4 % of players.
Core tactical gameplay is a primary driver with 50 positive mentions out of 72
Visual direction is well-received with 10 positive mentions out of 14
Long-term player retention remains high, as 257 users invested more than 25 hours
Weaknesses
Monetization and pricing structures drew heavy criticism with 30 negative mentions out of 35
Content depth is lacking, causing frustration for 21 reviewers out of 24
Perceptions of a pay-to-win model persist with 12 distinct mentions
Who is it for?
Hardcore strategy card game fans who enjoy long-form tactical progression will find much to admire. Casual players or those wary of aggressive free-to-play economy designs should approach with caution.
Verdict
This title offers a satisfying strategic experience for its most committed audience, but the surrounding economic ecosystem creates significant friction. While the core loops work well for veterans, the scarcity of content and aggressive pricing prevent a more universal recommendation.
Is this synthesis accurate?
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