
Steam specs (min / recommended)
Minimum: Système d'exploitation et processeur 64 bits nécessaires Système d'exploitation : Windows 10 64bit / Windows 11 64bit Processeur : Intel Core i5-750, 2.67 GHz / AMD A12-9800 Mémoire vive : 8 GB de mémoire Graphiques : NVIDIA GeForce GTX 750 Ti / AMD Radeon HD 7770 DirectX : Version 11 Espace disque : 2 GB d'espace disque disponible
Recommended: Système d'exploitation et processeur 64 bits nécessaires Système d'exploitation : Windows 10 64bit / Windows 11 64bit Processeur : Intel Core i5-2300, 2.80 GHz / AMD Ryzen 3 1200 Mémoire vive : 16 MB de mémoire Graphiques : NVIDIA GeForce GTX 760 / AMD Radeon R9 270X DirectX : Version 11 Espace disque : 2 GB d'espace disque disponible
Path of Idle: Old Gods Rising
⚔️ Compare View on Steam ↗More than four out of five veterans who sink over 25 hours can’t resist the call to log back in every day. Shorter stints, however, leave roughly one in three players unconvinced they’ve gotten their money’s worth.
What it's about: A Lovecraftian idle RPG with auto-battles, loot farming, chests, team strategy, town building, gear crafting, Runewords, stages, towers, realms, and seasons. Serve the Old Gods, build your town, corrupt the chosen, and fight for their awakening!
In-game






In players' words
Anonymized excerpts from public Steam reviews — picked among those most voted "helpful" by the community.
What players say, by aspect
Detailed data (table)
| Aspect | Mentions | Positive | Mixed | Negative |
|---|---|---|---|---|
| Gameplay | 75 | 59 | 4 | 12 |
| Content / longevity | 20 | 14 | 3 | 3 |
| Value for money | 14 | 12 | 1 | 1 |
| Interface / UX | 11 | 5 | 3 | 3 |
| Graphics / art | 9 | 7 | 1 | 1 |
| Stability / bugs | 5 | 4 | 0 | 1 |
| Audio / music | 2 | 1 | 1 | 0 |
| Multiplayer | 1 | 1 | 0 | 0 |
Positive reviews by playtime
🎮 Players who like it have spent 66 h on median; those who dislike it: 29 h.
💶 Price history
Steam price tracked automatically since Aug 19, 2026 · All-time low: €9.22 (Aug 19, 2026)
100% completion difficulty ("platinum")
of players have unlocked the rarest achievement — the upper bound of those who "100%'d" it. 25 achievements in total; the median achievement is unlocked by 18,3 % of players.
What creators say (YouTube)
1 review videos analyzed: 0 positive0 mixed1 negative
Les joueurs et les créateurs s'accordent sur les points forts du gameplay, très apprécié par une majorité, mais divergent radicalement sur la qualité globale du jeu : les joueurs soulignent un contenu riche et un prix justifié, tandis que les créateurs pointent des problèmes de performance et une expérience globalement décevante. Les deux groupes critiquent l'interface, mais les joueurs la jugent de manière plus nuancée, contrairement aux créateurs qui la rejettent sans réserve.
This game on Twitch
Small streamers to support
Streams snapshot from 28/08 à 05h18
Popular clips
Strengths
- Idle loops and stat-driven builds weave an obsessive loop for marathon sessions: 59 positive mentions out of 75
- Reviewers consistently tag the price as justified for the breadth on offer: 12 positive mentions out of 14
- Veterans in the 25+ hour bracket end up hooked, with 83% heaping praise on the experience
Weaknesses
- Sessions clocking under 10 hours tend to fizzle—only 63% of 2-10 hour players leave satisfied
- The interface trips up users, drawing 3 negative mentions out of 11 total
- Bugs and balance issues still trip up a vocal minority at endgame: 1 negative mention out of 5
Who is it for?
Long-haul planners who chase layered progression and idle mechanics will thrive here. Quick-hit dabblers risk disappointment.
Is Path of Idle: Old Gods Rising worth it in 2026?
Mostly yes, if its flaws don't put you off: 76% of 691 Steam reviews are positive (player score 73/100). Most-praised strength: Idle loops and stat-driven builds weave an obsessive loop for marathon sessions. Current price: 10,25€.
Verdict
Old Gods Rising stakes its claim as a hardcore idle RPG where persistence pays off. Whoever dives deep tends to fall in love, while the rest may need time—or a UI refresh—to see past early friction.
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💬 Discussion
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